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Five game endings are possible, depending on actions taken by the player, including one joke ending. The game follows Harry Mason as he searches for his missing adopted daughter in the eponymous fictional American town of Silent Hill stumbling upon a cult conducting a ritual to revive a deity it worships, he discovers her true origin. Unlike earlier survival horror games that focused on protagonists with combat training, the player character of Silent Hill is an "everyman". To mitigate limitations of the hardware, developers liberally used fog and darkness to muddle the graphics. Silent Hill uses a third-person view, with real-time 3D environments. The first installment in the Silent Hill series, the game was released in North America in January 1999, and in Japan and Europe later that year. While its peers leaned heavily on traditional jump scares, Team Silent’s fog-soaked supernatural title delved into more psychological fears it was more a case of what might be ahead, rather than what actually there.Silent Hill is a survival horror video game for the PlayStation published by Konami and developed by Team Silent, a Konami Computer Entertainment Tokyo group. Far from a Resident Evil knockoff, Silent Hill introduced a more cerebral approach to soiling sofas than Capcom‘s zombie brain-splattering romp. Still, let’s talk about the actual game for a moment. Silent Hill Is A Legacy Title That Should Remain Accessible Furthermore, it’s now also making select classic games available to users via the cloud.
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That’s where Microsoft has a unequivocal advantage over its competitor, as it allows for Xbox, Xbox 360 and Xbox One content playable in one ecosystem. Now, this wouldn’t be a problem if the PS5 was backwards compatible with the complete PlayStation family of consoles, but it isn’t. Silent Hill is just one example of the problem faced by gamers if platform holders systematically restrict access to legacy content. As mentioned above, this leads to the wider topic of video game preservation.
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